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The AI was so good at deriving solutions that many customers complained that the computer cheated. The AI used by Clue's computer-controlled opponents was very advanced for a computer board game conversion.

Joshua Jensen was the principle programmer for both of these libraries. Most of the other functions of the game were handled by EAGLE, which stood for Engineering Animation Game Library Engine. Isoworld was responsible for displaying the characters in the isometric perspective. Virginia McArthur, Producer, EAI InteractiveĬlue was based on two game libraries developed by EAI Interactive.Tom Zahorik, Producer, Hasbro Interactive.The game does not include credits, however dozens of people were involved in Clue's development. Hasbro Interactive, the game's publisher, funded the project. Development of the mansion, constructed piece by piece, began in Ames, but moved to Salt Lake City about halfway through the project.ĭevelopment of Clue took approximately one year. Most of the programming and game design took place in Salt Lake, while most of the art and animations were developed in the Ames office. The development team was divided between EAI's interactive division in Salt Lake City, Utah and its main office in Ames, Iowa. Now the game comes in a less expensive jewel case.Ĭlue was developed by a branch of Engineering Animation, Inc. The original game came in a box with holographic images.

It went on sale late in 1998 and, as of this writing, 2003, is still on sale, available at many retail stores and via the Internet. Video clips of the characters carrying out the crimeĬlue has enjoyed an unusually long shelf life for a video game.A top down view reminiscent of the board game.Detailed depictions of the characters made famous by the board game.Many players prefer this mode of play as it makes the game more balanced since each player gets the same number of "moves" each turn. For example, moving from square to square costs one point, making a suggestion costs three points. The player can only do as many things as he has points. In addition to play by the original rules, Clue has an additional mode that allows movement via "points." Each turn begins with nine points and every action the player takes costs points. As such, it takes place in the same mansion and features the same goal of the board game. Clue is a direct conversion of the original game as a computer game.
